DEAD SUITS is a landscape game — turn the phone sideways and it will start. (If it stays like this, your rotation lock is on.)
NEW: YOU CHOOSE FOUR GUNS FOR THE MATCH. 🎒
There are twelve guns and you can carry FOUR. Open 🎒 YOUR LOADOUT
— it is on this screen, in the 🛒 shop, and on the levels screen — and pick which
four you take. They go on keys 1 2 3 4, in the order you pick them, so you
decide what lives on your index finger. Your 🔫 DESK SIDEARM rides along free
on key 5 and never costs you a slot, because it is the gun you still have when
everything else is empty.
Picking a gun does not buy it — you still buy guns with 💰 cash in the shop.
And if all four are full when you buy a fifth, the game asks which one comes
out and shows you exactly what you are putting down. Nothing is ever lost: a
gun you take out stays bought for the rest of the run and keeps its scope and
its magazine, so swapping it back in is free.
PREVIOUSLY: CUSTOMISE YOUR GUNS, AND SPEND YOUR STARS. 🔧⭐
Open the 🛒 shop and there are two new doors at the top.
🔧 CUSTOMISE lets you bolt a SIGHT onto any gun you own — 🔴 red dot,
🔭 2x scope, 🎯 sniper scope, or 🌡️ THERMAL, which makes every zombie glow
hot straight through the walls — and swap its MAGAZINE for a
📦 bigger one, an ⚡ instant-reload one, or 🔩 armour-piercing rounds that hit
harder and punch through an extra suit. Every one of them trades something away,
so there is no "best" — only what suits the gun.
⭐ POWERS is where your STARS finally do something. They used to be a
score and nothing else. Now they buy things you keep for ever: 🏃 faster legs,
❤️ more health, 🧤 quicker reloads, 💣 more starting grenades, 💵 more cash per kill,
and 🦘 AIR HOP — a second jump in mid-air. Changed your mind? Give my stars
back refunds every star, free, any time.
Sights and mags cost 💰 cash, so they reset every run like the guns.
Powers cost ⭐ stars, so they never do.
PREVIOUSLY: EIGHT MORE WEAPONS, and none of them is another gun.
🔨 a nail gun that pins them to the wall · 🔥 a flamethrower that
leaves them burning · 🏹 a crossbow whose bolts stick in things so you can
walk over and pick them back up · 🪓 a fire axe that never, ever needs
ammo · 💥 a grenade launcher you lob · ⚡ a tesla coil that jumps to
four zombies at once · 🔫 a free pistol you always have · 🧊 an
extinguisher that shoves a whole crowd off you.
Reach a level to unlock one (levels 2-9) — then buy it with cash, same as
always. The sniper is still your starter.
Levels 1-10 with stars (round 13), zombies still vault and clamber
(round 10), and it still plays on your phone (round 9).
🔊 50% — M mutes, - / = volume
🔓 TEST MODE gives you all 12 guns, all the sights and mags, 💰9999 and ⭐30 stars to play with. While it is on the game saves nothing — your real levels, stars and best times are safe and come straight back when you turn it off. You can also just type ?test=1 on the end of the address.
🏆 No record yet.
NEW THIS ROUND — LEVELS 1 TO 10. 🎯 Story mode is now a grid of numbered levels. Your three missions are levels 1, 2 and 3 — same story, same jobs, and your progress carried over. Levels 4 to 10 are new, across all three maps, and they get harder in small steps. Every level is worth up to ⭐⭐⭐ three stars: one for finishing, one for getting every BONUS objective, one for beating the par time — thirty stars in all. Levels unlock in order, and finishing one runs you straight into the next. ENDLESS is exactly as it was. 🧟
ROUND 9 — IT PLAYS ON A PHONE. 📱 Turn the phone sideways, tap START and it goes full screen. Your left thumb is the joystick — hold anywhere on the left half and the stick appears right under it, wherever that is. Your right thumb looks around, and the buttons are round the outside where a thumb can actually reach. Move, look and shoot all at the same time; nothing gets stuck. Phones also get their own graphics settings so it stays smooth. The game is exactly as hard as it was — that part is untouched. 🧟
ROUND 7 — SOUND. Every noise in the game is built out of maths while
you play: there is not a single sound file anywhere. Each gun has its own voice
(🎯 deep boom, 🧨 chunky blast + pump, 🔫 dry rattle, 🪖 sharp crack), and the
zombies are in 3D — a groan behind you on the left really does come from
behind you on the left, so you can hear where they are before you see them.
💣 Grenades clink when they bounce and leave your ears ringing.
Press M to mute, - and = for volume.
Also here: THE COMPOUND — the yard and the office joined into one map,
with the building shrunk to four tight rooms so the zombies are never far away.
Sprint in one door, down the hall, out the other side and up a tower.
The grenade is a proper frag grenade now (it tumbles, it smokes, and the
blinking light is on the fuse instead of the whole thing 🙂), and when a wave is
down to its last three they get marked through the walls — and after a
few seconds they stop waiting and come looking for you.
On a computer, clicking locks your mouse to the game — press ESC to get it back.